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Text File  |  1995-09-12  |  470b  |  20 lines

  1. on AnimateCircle3 whichsprite, whichsound
  2.   global gAnimationcast
  3.   puppetsound whichsound
  4.   set gAnimationcast = the castnum of sprite whichsprite
  5.   repeat with x = 1 to 2
  6.     set the castnum of sprite whichsprite = gAnimationcast + x
  7.     updatestage
  8.     wait .1
  9.   end repeat
  10.   wait 1
  11.   repeat with x = 1 down to 0
  12.     set the castnum of sprite whichsprite = gAnimationcast + x
  13.     updatestage
  14.     wait .1
  15.   end repeat
  16.   wait .2
  17.   Puppetsound 0
  18. end
  19.  
  20.